recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
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recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
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recalcob Cylinder.003
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recalcob Cylinder.003
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recalcob Cylinder.003
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recalcob Cylinder.003
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recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
recalcob Cylinder.003
recalcdata Cylinder.003
ED_undo_push: Extrude Region and Move
undo Extrude Region and Move
recalcob Cylinder.003
recalcdata Cylinder.003
3.573271 childs per node
270 childs BB are useless
0 childs per node: 0/853 = 0.000000
1 childs per node: 0/853 = 0.000000
2 childs per node: 47/853 = 0.055100
3 childs per node: 270/853 = 0.316530
4 childs per node: 536/853 = 0.628370
5 childs per node: 0/853 = 0.000000
6 childs per node: 0/853 = 0.000000
7 childs per node: 0/853 = 0.000000
8 childs per node: 0/853 = 0.000000
9 childs per node: 0/853 = 0.000000
10 childs per node: 0/853 = 0.000000
11 childs per node: 0/853 = 0.000000
12 childs per node: 0/853 = 0.000000
13 childs per node: 0/853 = 0.000000
14 childs per node: 0/853 = 0.000000
15 childs per node: 0/853 = 0.000000
3.582353 childs per node
271 childs BB are useless
0 childs per node: 0/850 = 0.000000
1 childs per node: 0/850 = 0.000000
2 childs per node: 42/850 = 0.049412
3 childs per node: 271/850 = 0.318824
4 childs per node: 537/850 = 0.631765
5 childs per node: 0/850 = 0.000000
6 childs per node: 0/850 = 0.000000
7 childs per node: 0/850 = 0.000000
8 childs per node: 0/850 = 0.000000
9 childs per node: 0/850 = 0.000000
10 childs per node: 0/850 = 0.000000
11 childs per node: 0/850 = 0.000000
12 childs per node: 0/850 = 0.000000
13 childs per node: 0/850 = 0.000000
14 childs per node: 0/850 = 0.000000
15 childs per node: 0/850 = 0.000000
ED_undo_push: Toggle Editmode
recalcob Cylinder.003
recalcdata Cylinder.003
Saved session recovery to '/tmp/quit.blend'

Blender quit
[kolya@comp-core-i7-3630qm-e6cb11 ~]$ blender -w --debug
Color management: using fallback mode for management
Blender 2.69 (sub 0)
Build: 2013-12-10 14:30:19 Linux Release
argv[0] = blender
argv[1] = -w
argv[2] = --debug
read file /home/kolya/.config/blender/2.69/config/startup.blend
  Version 269 sub 0 svn r0

ordered
 OBCube
 OBLamp
 OBCamera
read file 
  Version 262 sub 3 svn r0
read file 
  Version 268 sub 5 svn r0
recalcob Cube
recalcdata Cube
ED_undo_push: Delete

ordered
 OBLamp
 OBCamera
ED_undo_push: Value
ED_undo_push: Color at the horizon
ED_undo_push: Value
ED_undo_push: Color at the zenith
ED_undo_push: Enable starfield generation
ED_undo_push: Size: 2.100
ED_undo_push: Size: 2.200
ED_undo_push: Size: 2.300
ED_undo_push: Size: 2.400
ED_undo_push: Size: 2.500
ED_undo_push: Size: 2.600
ED_undo_push: Size: 2.700
ED_undo_push: Size: 2.800
ED_undo_push: Size: 2.900
ED_undo_push: Size: 3.000
ED_undo_push: Size: 3.100
ED_undo_push: Size: 3.200
ED_undo_push: Size: 3.300
ED_undo_push: Size: 3.400
ED_undo_push: Size: 3.500
ED_undo_push: Colors: 0.100
ED_undo_push: Colors: 0.200
ED_undo_push: Enter Editmode
ED_undo_push: Add UV Sphere

ordered
 OBSphere
 OBLamp
 OBCamera
recalcob Sphere
recalcdata Sphere
redo_cb: operator redo Add UV Sphere

ordered
 OBLamp
 OBCamera
ED_undo_push: Enter Editmode
ED_undo_push: Add UV Sphere

ordered
 OBSphere
 OBLamp
 OBCamera
recalcob Sphere
recalcdata Sphere
redo_cb: operator redo Add UV Sphere

ordered
 OBLamp
 OBCamera
ED_undo_push: Enter Editmode
ED_undo_push: Add UV Sphere

ordered
 OBSphere
 OBLamp
 OBCamera
recalcob Sphere
recalcdata Sphere
redo_cb: operator redo Add UV Sphere

ordered
 OBLamp
 OBCamera
ED_undo_push: Enter Editmode
ED_undo_push: Add UV Sphere

ordered
 OBSphere
 OBLamp
 OBCamera
recalcob Sphere
recalcdata Sphere
redo_cb: operator redo Add UV Sphere

ordered
 OBLamp
 OBCamera
ED_undo_push: Enter Editmode
ED_undo_push: Add UV Sphere

ordered
 OBSphere
 OBLamp
 OBCamera
recalcob Sphere
recalcdata Sphere
redo_cb: operator redo Add UV Sphere

ordered
 OBLamp
 OBCamera
ED_undo_push: Enter Editmode
ED_undo_push: Add UV Sphere

ordered
 OBSphere
 OBLamp
 OBCamera
recalcob Sphere
recalcdata Sphere
redo_cb: operator redo Add UV Sphere

ordered
 OBLamp
 OBCamera
ED_undo_push: Enter Editmode
ED_undo_push: Add UV Sphere

ordered
 OBSphere
 OBLamp
 OBCamera
recalcob Sphere
recalcdata Sphere
ED_undo_push: Toggle Editmode
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
ED_undo_push: Resize
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
ED_undo_push: Resize
ED_undo_push: Toggle Editmode
ED_undo_push: Sculpt Mode
recalcob Sphere
recalcdata Sphere
ED_undo_push: Sculpt Mode
ED_undo_push: Toggle Editmode
recalcob Sphere
recalcdata Sphere
ED_undo_push: (De)select All
ED_undo_push: Circle Select
ED_undo_push: Circle Select
ED_undo_push: Circle Select
ED_undo_push: Circle Select
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
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recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
recalcob Sphere
recalcdata Sphere
ED_undo_push: Translate
Writing: /tmp/blender.crash.txt
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